Haptic Intelligence


2024


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Expert Perception of Teleoperated Social Exercise Robots

Mohan, M., Mat Husin, H., Kuchenbecker, K. J.

In Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction (HRI), pages: 769-773, Boulder, USA, March 2024, Late-Breaking Report (LBR) (5 pages) presented at the IEEE/ACM International Conference on Human-Robot Interaction (HRI) (inproceedings)

Abstract
Social robots could help address the growing issue of physical inactivity by inspiring users to engage in interactive exercise. Nevertheless, the practical implementation of social exercise robots poses substantial challenges, particularly in terms of personalizing their activities to individuals. We propose that motion-capture-based teleoperation could serve as a viable solution to address these needs by enabling experts to record custom motions that could later be played back without their real-time involvement. To gather feedback about this idea, we conducted semi-structured interviews with eight exercise-therapy professionals. Our findings indicate that experts' attitudes toward social exercise robots become more positive when considering the prospect of teleoperation to record and customize robot behaviors.

DOI Project Page [BibTex]

2024

DOI Project Page [BibTex]


{IMU}-Based Kinematics Estimation Accuracy Affects Gait Retraining Using Vibrotactile Cues
IMU-Based Kinematics Estimation Accuracy Affects Gait Retraining Using Vibrotactile Cues

Rokhmanova, N., Pearl, O., Kuchenbecker, K. J., Halilaj, E.

IEEE Transactions on Neural Systems and Rehabilitation Engineering, 32, pages: 1005-1012, February 2024 (article)

Abstract
Wearable sensing using inertial measurement units (IMUs) is enabling portable and customized gait retraining for knee osteoarthritis. However, the vibrotactile feedback that users receive directly depends on the accuracy of IMU-based kinematics. This study investigated how kinematic errors impact an individual's ability to learn a therapeutic gait using vibrotactile cues. Sensor accuracy was computed by comparing the IMU-based foot progression angle to marker-based motion capture, which was used as ground truth. Thirty subjects were randomized into three groups to learn a toe-in gait: one group received vibrotactile feedback during gait retraining in the laboratory, another received feedback outdoors, and the control group received only verbal instruction and proceeded directly to the evaluation condition. All subjects were evaluated on their ability to maintain the learned gait in a new outdoor environment. We found that subjects with high tracking errors exhibited more incorrect responses to vibrotactile cues and slower learning rates than subjects with low tracking errors. Subjects with low tracking errors outperformed the control group in the evaluation condition, whereas those with higher error did not. Errors were correlated with foot size and angle magnitude, which may indicate a non-random algorithmic bias. The accuracy of IMU-based kinematics has a cascading effect on feedback; ignoring this effect could lead researchers or clinicians to erroneously classify a patient as a non-responder if they did not improve after retraining. To use patient and clinician time effectively, future implementation of portable gait retraining will require assessment across a diverse range of patients.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


Creating a Haptic Empathetic Robot Animal That Feels Touch and Emotion
Creating a Haptic Empathetic Robot Animal That Feels Touch and Emotion

Burns, R.

University of Tübingen, Tübingen, Germany, February 2024, Department of Computer Science (phdthesis)

Abstract
Social touch, such as a hug or a poke on the shoulder, is an essential aspect of everyday interaction. Humans use social touch to gain attention, communicate needs, express emotions, and build social bonds. Despite its importance, touch sensing is very limited in most commercially available robots. By endowing robots with social-touch perception, one can unlock a myriad of new interaction possibilities. In this thesis, I present my work on creating a Haptic Empathetic Robot Animal (HERA), a koala-like robot for children with autism. I demonstrate the importance of establishing design guidelines based on one's target audience, which we investigated through interviews with autism specialists. I share our work on creating full-body tactile sensing for the NAO robot using low-cost, do-it-yourself (DIY) methods, and I introduce an approach to model long-term robot emotions using second-order dynamics.

Project Page [BibTex]

Project Page [BibTex]


Adapting a High-Fidelity Simulation of Human Skin for Comparative Touch Sensing in the Elephant Trunk
Adapting a High-Fidelity Simulation of Human Skin for Comparative Touch Sensing in the Elephant Trunk

Schulz, A., Serhat, G., Kuchenbecker, K. J.

Abstract presented at the Society for Integrative and Comparative BIology Annual Meeting (SICB), Seattle, USA, January 2024 (misc)

Abstract
Skin is a complex biological composite consisting of layers with distinct mechanical properties, morphologies, and mechanosensory capabilities. This work seeks to expand the comparative biomechanics field to comparative haptics, analyzing elephant trunk touch by redesigning a previously published human finger-pad model with morphological parameters measured from an elephant trunk. The dorsal surface of the elephant trunk has a thick, wrinkled epidermis covered with whiskers at the distal tip and deep folds at the proximal base. We hypothesize that this thick dorsal skin protects the trunk from mechanical damage but significantly dulls its tactile sensing ability. To facilitate safe and dexterous motion, the distributed dorsal whiskers might serve as pre-touch antennae, transmitting an amplified version of impending contact to the mechanoreceptors beneath the elephant's armor. We tested these hypotheses by simulating soft tissue deformation through high-fidelity finite element analyses involving representative skin layers and whiskers, modeled based on frozen African elephant trunk (Loxodonta africana) morphology. For a typical contact force, quintupling the stratum corneum thickness to match dorsal trunk skin reduces the von Mises stress communicated to the dermis by 18%. However, adding a whisker offsets this dulled sensing, as hypothesized, amplifying the stress by more than 15 at the same location. We hope this work will motivate further investigations of mammalian touch using approaches and models from the ample literature on human touch.

[BibTex]

[BibTex]


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MPI-10: Haptic-Auditory Measurements from Tool-Surface Interactions

Khojasteh, B., Shao, Y., Kuchenbecker, K. J.

Dataset published as a companion to the journal article "Robust Surface Recognition with the Maximum Mean Discrepancy: Degrading Haptic-Auditory Signals through Bandwidth and Noise" in IEEE Transactions on Haptics, January 2024 (misc)

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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How Should Robots Exercise with People? Robot-Mediated Exergames Win with Music, Social Analogues, and Gameplay Clarity

Fitter, N. T., Mohan, M., Preston, R. C., Johnson, M. J., Kuchenbecker, K. J.

Frontiers in Robotics and AI, 10(1155837):1-18, January 2024 (article)

Abstract
The modern worldwide trend toward sedentary behavior comes with significant health risks. An accompanying wave of health technologies has tried to encourage physical activity, but these approaches often yield limited use and retention. Due to their unique ability to serve as both a health-promoting technology and a social peer, we propose robots as a game-changing solution for encouraging physical activity. This article analyzes the eight exergames we previously created for the Rethink Baxter Research Robot in terms of four key components that are grounded in the video-game literature: repetition, pattern matching, music, and social design. We use these four game facets to assess gameplay data from 40 adult users who each experienced the games in balanced random order. In agreement with prior research, our results show that relevant musical cultural references, recognizable social analogues, and gameplay clarity are good strategies for taking an otherwise highly repetitive physical activity and making it engaging and popular among users. Others who study socially assistive robots and rehabilitation robotics can benefit from this work by considering the presented design attributes to generate future hypotheses and by using our eight open-source games to pursue follow-up work on social-physical exercise with robots.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


Whiskers That Don’t Whisk: Unique Structure From the Absence of Actuation in Elephant Whiskers
Whiskers That Don’t Whisk: Unique Structure From the Absence of Actuation in Elephant Whiskers

Schulz, A., Kaufmann, L., Brecht, M., Richter, G., Kuchenbecker, K. J.

Abstract presented at the Society for Integrative and Comparative BIology Annual Meeting (SICB), Seattle, USA, January 2024 (misc)

Abstract
Whiskers are so named because these hairs often actuate circularly, whisking, via collagen wrapping at the root of the hair follicle to increase their sensing volumes. Elephant trunks are a unique case study for whiskers, as the dorsal and lateral sections of the elephant proboscis have scattered sensory hairs that lack individual actuation. We hypothesize that the actuation limitations of these non-whisking whiskers led to anisotropic morphology and non-homogeneous composition to meet the animal's sensory needs. To test these hypotheses, we examined trunk whiskers from a 35-year-old female African savannah elephant (Loxodonta africana). Whisker morphology was evaluated through micro-CT and polarized light microscopy. The whiskers from the distal tip of the trunk were found to be axially asymmetric, with an ovular cross-section at the root, shifting to a near-square cross-section at the point. Nanoindentation and additional microscopy revealed that elephant whiskers have a composition unlike any other mammalian hair ever studied: we recorded an elastic modulus of 3 GPa at the root and 0.05 GPa at the point of a single 4-cm-long whisker. This work challenges the assumption that hairs have circular cross-sections and isotropic mechanical properties. With such striking differences compared to other mammals, including the mouse (Mus musculus), rat (Rattus norvegicus), and cat (Felis catus), we conclude that whisker morphology and composition play distinct and complementary roles in elephant trunk mechanosensing.

[BibTex]

[BibTex]


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Robust Surface Recognition with the Maximum Mean Discrepancy: Degrading Haptic-Auditory Signals through Bandwidth and Noise

Khojasteh, B., Shao, Y., Kuchenbecker, K. J.

IEEE Transactions on Haptics, pages: 1-8, January 2024 (article)

Abstract
Sliding a tool across a surface generates rich sensations that can be analyzed to recognize what is being touched. However, the optimal configuration for capturing these signals is yet unclear. To bridge this gap, we consider haptic-auditory data as a human explores surfaces with different steel tools, including accelerations of the tool and finger, force and torque applied to the surface, and contact sounds. Our classification pipeline uses the maximum mean discrepancy (MMD) to quantify differences in data distributions in a high-dimensional space for inference. With recordings from three hemispherical tool diameters and ten diverse surfaces, we conducted two degradation studies by decreasing sensing bandwidth and increasing added noise. We evaluate the haptic-auditory recognition performance achieved with the MMD to compare newly gathered data to each surface in our known library. The results indicate that acceleration signals alone have great potential for high-accuracy surface recognition and are robust against noise contamination. The optimal accelerometer bandwidth exceeds 1000 Hz, suggesting that useful vibrotactile information extends beyond human perception range. Finally, smaller tool tips generate contact vibrations with better noise robustness. The provided sensing guidelines may enable superhuman performance in portable surface recognition, which could benefit quality control, material documentation, and robotics.

DOI Project Page [BibTex]


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Discrete fourier transform three-to-one (DFT321): Code

Landin, N., Romano, J. M., McMahan, W., Kuchenbecker, K. J.

MATLAB code of discrete fourier transform three-to-one (DFT321), 2024 (misc)

Code Project Page [BibTex]

Code Project Page [BibTex]

2023


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Towards Semi-Automated Pleural Cavity Access for Pneumothorax in Austere Environments

L’Orsa, R., Lama, S., Westwick, D., Sutherland, G., Kuchenbecker, K. J.

Acta Astronautica, 212, pages: 48-53, November 2023 (article)

Abstract
Astronauts are at risk for pneumothorax, a condition where injury or disease introduces air between the chest wall and the lungs (i.e., the pleural cavity). In a worst-case scenario, it can rapidly lead to a fatality if left unmanaged and will require prompt treatment in situ if developed during spaceflight. Chest tube insertion is the definitive treatment for pneumothorax, but it requires a high level of skill and frequent practice for safe use. Physician astronauts may struggle to maintain this skill on medium- and long-duration exploration-class missions, and it is inappropriate for pure just-in-time learning or skill refreshment paradigms. This paper proposes semi-automating tool insertion to reduce the risk of complications in austere environments and describes preliminary experiments providing initial validation of an intelligent prototype system. Specifically, we showcase and analyse motion and force recordings from a sensorized percutaneous access needle inserted repeatedly into an ex vivo tissue phantom, along with relevant physiological data simultaneously recorded from the operator. When coupled with minimal just-in-time training and/or augmented reality guidance, the proposed system may enable non-expert operators to safely perform emergency chest tube insertion without the use of ground resources.

DOI Project Page [BibTex]

2023

DOI Project Page [BibTex]


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Gesture-Based Nonverbal Interaction for Exercise Robots

Mohan, M.

University of Tübingen, Tübingen, Germany, October 2023, Department of Computer Science (phdthesis)

Abstract
When teaching or coaching, humans augment their words with carefully timed hand gestures, head and body movements, and facial expressions to provide feedback to their students. Robots, however, rarely utilize these nuanced cues. A minimally supervised social robot equipped with these abilities could support people in exercising, physical therapy, and learning new activities. This thesis examines how the intuitive power of human gestures can be harnessed to enhance human-robot interaction. To address this question, this research explores gesture-based interactions to expand the capabilities of a socially assistive robotic exercise coach, investigating the perspectives of both novice users and exercise-therapy experts. This thesis begins by concentrating on the user's engagement with the robot, analyzing the feasibility of minimally supervised gesture-based interactions. This exploration seeks to establish a framework in which robots can interact with users in a more intuitive and responsive manner. The investigation then shifts its focus toward the professionals who are integral to the success of these innovative technologies: the exercise-therapy experts. Roboticists face the challenge of translating the knowledge of these experts into robotic interactions. We address this challenge by developing a teleoperation algorithm that can enable exercise therapists to create customized gesture-based interactions for a robot. Thus, this thesis lays the groundwork for dynamic gesture-based interactions in minimally supervised environments, with implications for not only exercise-coach robots but also broader applications in human-robot interaction.

Project Page [BibTex]

Project Page [BibTex]


Seeking Causal, Invariant, Structures with Kernel Mean Embeddings in Haptic-Auditory Data from Tool-Surface Interaction
Seeking Causal, Invariant, Structures with Kernel Mean Embeddings in Haptic-Auditory Data from Tool-Surface Interaction

Khojasteh, B., Shao, Y., Kuchenbecker, K. J.

Workshop paper (4 pages) presented at the IROS Workshop on Causality for Robotics: Answering the Question of Why, Detroit, USA, October 2023 (misc)

Abstract
Causal inference could give future learning robots strong generalization and scalability capabilities, which are crucial for safety, fault diagnosis and error prevention. One application area of interest consists of the haptic recognition of surfaces. We seek to understand cause and effect during physical surface interaction by examining surface and tool identity, their interplay, and other contact-irrelevant factors. To work toward elucidating the mechanism of surface encoding, we attempt to recognize surfaces from haptic-auditory data captured by previously unseen hemispherical steel tools that differ from the recording tool in diameter and mass. In this context, we leverage ideas from kernel methods to quantify surface similarity through descriptive differences in signal distributions. We find that the effect of the tool is significantly present in higher-order statistical moments of contact data: aligning the means of the distributions being compared somewhat improves recognition but does not fully separate tool identity from surface identity. Our findings shed light on salient aspects of haptic-auditory data from tool-surface interaction and highlight the challenges involved in generalizing artificial surface discrimination capabilities.

Manuscript Project Page [BibTex]

Manuscript Project Page [BibTex]


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Enhancing Surgical Team Collaboration and Situation Awareness through Multimodal Sensing

Allemang–Trivalle, A.

Proceedings of the ACM International Conference on Multimodal Interaction (ICMI), pages: 716-720, Extended abstract (5 pages) presented at the ACM International Conference on Multimodal Interaction (ICMI) Doctoral Consortium, Paris, France, October 2023 (misc)

Abstract
Surgery, typically seen as the surgeon's sole responsibility, requires a broader perspective acknowledging the vital roles of other operating room (OR) personnel. The interactions among team members are crucial for delivering quality care and depend on shared situation awareness. I propose a two-phase approach to design and evaluate a multimodal platform that monitors OR members, offering insights into surgical procedures. The first phase focuses on designing a data-collection platform, tailored to surgical constraints, to generate novel collaboration and situation-awareness metrics using synchronous recordings of the participants' voices, positions, orientations, electrocardiograms, and respiration signals. The second phase concerns the creation of intuitive dashboards and visualizations, aiding surgeons in reviewing recorded surgery, identifying adverse events and contributing to proactive measures. This work aims to demonstrate an innovative approach to data collection and analysis, augmenting the surgical team's capabilities. The multimodal platform has the potential to enhance collaboration, foster situation awareness, and ultimately mitigate surgical adverse events. This research sets the stage for a transformative shift in the OR, enabling a more holistic and inclusive perspective that recognizes that surgery is a team effort.

DOI [BibTex]

DOI [BibTex]


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NearContact: Accurate Human Detection using Tomographic Proximity and Contact Sensing with Cross-Modal Attention

Garrofé, G., Schoeffmann, C., Zangl, H., Kuchenbecker, K. J., Lee, H.

Extended abstract (4 pages) presented at the International Workshop on Human-Friendly Robotics (HFR), Munich, Germany, September 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


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Multimodal Multi-User Surface Recognition with the Kernel Two-Sample Test

Khojasteh, B., Solowjow, F., Trimpe, S., Kuchenbecker, K. J.

IEEE Transactions on Automation Science and Engineering, pages: 1-16, August 2023 (article)

Abstract
Machine learning and deep learning have been used extensively to classify physical surfaces through images and time-series contact data. However, these methods rely on human expertise and entail the time-consuming processes of data and parameter tuning. To overcome these challenges, we propose an easily implemented framework that can directly handle heterogeneous data sources for classification tasks. Our data-versus-data approach automatically quantifies distinctive differences in distributions in a high-dimensional space via kernel two-sample testing between two sets extracted from multimodal data (e.g., images, sounds, haptic signals). We demonstrate the effectiveness of our technique by benchmarking against expertly engineered classifiers for visual-audio-haptic surface recognition due to the industrial relevance, difficulty, and competitive baselines of this application; ablation studies confirm the utility of key components of our pipeline. As shown in our open-source code, we achieve 97.2% accuracy on a standard multi-user dataset with 108 surface classes, outperforming the state-of-the-art machine-learning algorithm by 6% on a more difficult version of the task. The fact that our classifier obtains this performance with minimal data processing in the standard algorithm setting reinforces the powerful nature of kernel methods for learning to recognize complex patterns. Note to Practitioners—We demonstrate how to apply the kernel two-sample test to a surface-recognition task, discuss opportunities for improvement, and explain how to use this framework for other classification problems with similar properties. Automating surface recognition could benefit both surface inspection and robot manipulation. Our algorithm quantifies class similarity and therefore outputs an ordered list of similar surfaces. This technique is well suited for quality assurance and documentation of newly received materials or newly manufactured parts. More generally, our automated classification pipeline can handle heterogeneous data sources including images and high-frequency time-series measurements of vibrations, forces and other physical signals. As our approach circumvents the time-consuming process of feature engineering, both experts and non-experts can use it to achieve high-accuracy classification. It is particularly appealing for new problems without existing models and heuristics. In addition to strong theoretical properties, the algorithm is straightforward to use in practice since it requires only kernel evaluations. Its transparent architecture can provide fast insights into the given use case under different sensing combinations without costly optimization. Practitioners can also use our procedure to obtain the minimum data-acquisition time for independent time-series data from new sensor recordings.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


The Role of Kinematics Estimation Accuracy in Learning with Wearable Haptics
The Role of Kinematics Estimation Accuracy in Learning with Wearable Haptics

Rokhmanova, N., Pearl, O., Kuchenbecker, K. J., Halilaj, E.

Abstract presented at the American Society of Biomechanics (ASB), Knoxville, USA, August 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


Wear Your Heart on Your Sleeve: Users Prefer Robots with Emotional Reactions to Touch and Ambient Moods
Wear Your Heart on Your Sleeve: Users Prefer Robots with Emotional Reactions to Touch and Ambient Moods

Burns, R. B., Ojo, F., Kuchenbecker, K. J.

In Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN), pages: 1914-1921, Busan, South Korea, August 2023 (inproceedings)

Abstract
Robots are increasingly being developed as assistants for household, education, therapy, and care settings. Such robots can use adaptive emotional behavior to communicate warmly and effectively with their users and to encourage interest in extended interactions. However, autonomous physical robots often lack a dynamic internal emotional state, instead displaying brief, fixed emotion routines to promote specific user interactions. Furthermore, despite the importance of social touch in human communication, most commercially available robots have limited touch sensing, if any at all. We propose that users' perceptions of a social robotic system will improve when the robot provides emotional responses on both shorter and longer time scales (reactions and moods), based on touch inputs from the user. We evaluated this proposal through an online study in which 51 diverse participants watched nine randomly ordered videos (a three-by-three full-factorial design) of the koala-like robot HERA being touched by a human. Users provided the highest ratings in terms of agency, ambient activity, enjoyability, and touch perceptivity for scenarios in which HERA showed emotional reactions and either neutral or emotional moods in response to social touch gestures. Furthermore, we summarize key qualitative findings about users' preferences for reaction timing, the ability of robot mood to show persisting memory, and perception of neutral behaviors as a curious or self-aware robot.

link (url) DOI Project Page [BibTex]

link (url) DOI Project Page [BibTex]


Minsight: A Fingertip-Sized Vision-Based Tactile Sensor for Robotic Manipulation
Minsight: A Fingertip-Sized Vision-Based Tactile Sensor for Robotic Manipulation

Andrussow, I., Sun, H., Kuchenbecker, K. J., Martius, G.

Advanced Intelligent Systems, 5(8):2300042, August 2023, Inside back cover (article)

Abstract
Intelligent interaction with the physical world requires perceptual abilities beyond vision and hearing; vibrant tactile sensing is essential for autonomous robots to dexterously manipulate unfamiliar objects or safely contact humans. Therefore, robotic manipulators need high-resolution touch sensors that are compact, robust, inexpensive, and efficient. The soft vision-based haptic sensor presented herein is a miniaturized and optimized version of the previously published sensor Insight. Minsight has the size and shape of a human fingertip and uses machine learning methods to output high-resolution maps of 3D contact force vectors at 60 Hz. Experiments confirm its excellent sensing performance, with a mean absolute force error of 0.07 N and contact location error of 0.6 mm across its surface area. Minsight's utility is shown in two robotic tasks on a 3-DoF manipulator. First, closed-loop force control enables the robot to track the movements of a human finger based only on tactile data. Second, the informative value of the sensor output is shown by detecting whether a hard lump is embedded within a soft elastomer with an accuracy of 98%. These findings indicate that Minsight can give robots the detailed fingertip touch sensing needed for dexterous manipulation and physical human–robot interaction.

DOI Project Page [BibTex]


Learning to Estimate Palpation Forces in Robotic Surgery From Visual-Inertial Data
Learning to Estimate Palpation Forces in Robotic Surgery From Visual-Inertial Data

Lee, Y., Husin, H. M., Forte, M., Lee, S., Kuchenbecker, K. J.

IEEE Transactions on Medical Robotics and Bionics, 5(3):496-506, August 2023 (article)

Abstract
Surgeons cannot directly touch the patient's tissue in robot-assisted minimally invasive procedures. Instead, they must palpate using instruments inserted into the body through trocars. This way of operating largely prevents surgeons from using haptic cues to localize visually undetectable structures such as tumors and blood vessels, motivating research on direct and indirect force sensing. We propose an indirect force-sensing method that combines monocular images of the operating field with measurements from IMUs attached externally to the instrument shafts. Our method is thus suitable for various robotic surgery systems as well as laparoscopic surgery. We collected a new dataset using a da Vinci Si robot, a force sensor, and four different phantom tissue samples. The dataset includes 230 one-minute-long recordings of repeated bimanual palpation tasks performed by four lay operators. We evaluated several network architectures and investigated the role of the network inputs. Using the DenseNet vision model and including inertial data best-predicted palpation forces (lowest average root-mean-square error and highest average coefficient of determination). Ablation studies revealed that video frames carry significantly more information than inertial signals. Finally, we demonstrated the model's ability to generalize to unseen tissue and predict shear contact forces.

DOI [BibTex]

DOI [BibTex]


Strap Tightness and Tissue Composition Both Affect the Vibration Created by a Wearable Device
Strap Tightness and Tissue Composition Both Affect the Vibration Created by a Wearable Device

Rokhmanova, N., Faulkner, R., Martus, J., Fiene, J., Kuchenbecker, K. J.

Work-in-progress paper (1 page) presented at the IEEE World Haptics Conference (WHC), Delft, The Netherlands, July 2023 (misc)

Abstract
Wearable haptic devices can provide salient real-time feedback (typically vibration) for rehabilitation, sports training, and skill acquisition. Although the body provides many sites for such cues, the influence of the mounting location on vibrotactile mechanics is commonly ignored. This study builds on previous research by quantifying how changes in strap tightness and local tissue composition affect the physical acceleration generated by a typical vibrotactile device.

Project Page [BibTex]

Project Page [BibTex]


Toward a Device for Reliable Evaluation of Vibrotactile Perception
Toward a Device for Reliable Evaluation of Vibrotactile Perception

Ballardini, G., Kuchenbecker, K. J.

Work-in-progress paper (1 page) presented at the IEEE World Haptics Conference (WHC), Delft, The Netherlands, July 2023 (misc)

[BibTex]

[BibTex]


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Multimodal Multi-User Surface Recognition with the Kernel Two-Sample Test: Code

Khojasteh, B., Solowjow, F., Trimpe, S., Kuchenbecker, K. J.

Code published as a companion to the journal article "Multimodal Multi-User Surface Recognition with the Kernel Two-Sample Test" in IEEE Transactions on Automation Science and Engineering, July 2023 (misc)

DOI Project Page [BibTex]

DOI Project Page [BibTex]


Improving Haptic Rendering Quality by Measuring and Compensating for Undesired Forces
Improving Haptic Rendering Quality by Measuring and Compensating for Undesired Forces

Fazlollahi, F., Taghizadeh, Z., Kuchenbecker, K. J.

Work-in-progress paper (1 page) presented at the IEEE World Haptics Conference (WHC), Delft, The Netherlands, July 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


Capturing Rich Auditory-Haptic Contact Data for Surface Recognition
Capturing Rich Auditory-Haptic Contact Data for Surface Recognition

Khojasteh, B., Shao, Y., Kuchenbecker, K. J.

Work-in-progress paper (1 page) presented at the IEEE World Haptics Conference (WHC), Delft, The Netherlands, July 2023 (misc)

Abstract
The sophistication of biological sensing and transduction processes during finger-surface and tool-surface interaction is remarkable, enabling humans to perform ubiquitous tasks such as discriminating and manipulating surfaces. Capturing and processing these rich contact-elicited signals during surface exploration with similar success is an important challenge for artificial systems. Prior research introduced sophisticated mobile surface-sensing systems, but it remains less clear what quality, resolution and acuity of sensor data are necessary to perform human tasks with the same efficiency and accuracy. In order to address this gap in our understanding about artificial surface perception, we have designed a novel auditory-haptic test bed. This study aims to inspire new designs for artificial sensing tools in human-machine and robotic applications.

Project Page [BibTex]

Project Page [BibTex]


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Naturalistic Vibrotactile Feedback Could Facilitate Telerobotic Assembly on Construction Sites

Gong, Y., Javot, B., Lauer, A. P. R., Sawodny, O., Kuchenbecker, K. J.

In Proceedings of the IEEE World Haptics Conference (WHC), pages: 169-175, Delft, The Netherlands, July 2023 (inproceedings)

Abstract
Telerobotics is regularly used on construction sites to build large structures efficiently. A human operator remotely controls the construction robot under direct visual feedback, but visibility is often poor. Future construction robots that move autonomously will also require operator monitoring. Thus, we designed a wireless haptic feedback system to provide the operator with task-relevant mechanical information from a construction robot in real time. Our AiroTouch system uses an accelerometer to measure the robot end-effector's vibrations and uses off-the-shelf audio equipment and a voice-coil actuator to display them to the user with high fidelity. A study was conducted to evaluate how this type of naturalistic vibration feedback affects the observer's understanding of telerobotic assembly on a real construction site. Seven adults without construction experience observed a mix of manual and autonomous assembly processes both with and without naturalistic vibrotactile feedback. Qualitative analysis of their survey responses and interviews indicated that all participants had positive responses to this technology and believed it would be beneficial for construction activities.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


Airo{T}ouch: Naturalistic Vibrotactile Feedback for Telerobotic Construction
AiroTouch: Naturalistic Vibrotactile Feedback for Telerobotic Construction

Gong, Y., Javot, B., Lauer, A. P. R., Sawodny, O., Kuchenbecker, K. J.

Hands-on demonstration presented at the IEEE World Haptics Conference, Delft, The Netherlands, July 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


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CAPT Motor: A Strong Direct-Drive Haptic Interface

Javot, B., Nguyen, V. H., Ballardini, G., Kuchenbecker, K. J.

Hands-on demonstration presented at the IEEE World Haptics Conference, Delft, The Netherlands, July 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


Can Recording Expert Demonstrations with Tool Vibrations Facilitate Teaching of Manual Skills?
Can Recording Expert Demonstrations with Tool Vibrations Facilitate Teaching of Manual Skills?

Gourishetti, R., Javot, B., Kuchenbecker, K. J.

Work-in-progress paper (1 page) presented at the IEEE World Haptics Conference (WHC), Delft, The Netherlands, July 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


Creating a Haptic Empathetic Robot Animal for Children with Autism
Creating a Haptic Empathetic Robot Animal for Children with Autism

Burns, R. B.

Workshop paper (4 pages) presented at the RSS Pioneers Workshop, Daegu, South Korea, July 2023 (misc)

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


The Influence of Amplitude and Sharpness on the Perceived Intensity of Isoenergetic Ultrasonic Signals
The Influence of Amplitude and Sharpness on the Perceived Intensity of Isoenergetic Ultrasonic Signals

Gueorguiev, D., Rohou–Claquin, B., Kuchenbecker, K. J.

Work-in-progress paper (1 page) presented at the IEEE World Haptics Conference (WHC), Delft, The Netherlands, July 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


Vibrotactile Playback for Teaching Manual Skills from Expert Recordings
Vibrotactile Playback for Teaching Manual Skills from Expert Recordings

Gourishetti, R., Hughes, A. G., Javot, B., Kuchenbecker, K. J.

Hands-on demonstration presented at the IEEE World Haptics Conference, Delft, The Netherlands, July 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


Generating Clear Vibrotactile Cues with a Magnet Embedded in a Soft Finger Sheath
Generating Clear Vibrotactile Cues with a Magnet Embedded in a Soft Finger Sheath

Gertler, I., Serhat, G., Kuchenbecker, K. J.

Soft Robotics, 10(3):624-635, June 2023 (article)

Abstract
Haptic displays act on the user's body to stimulate the sense of touch and enrich applications from gaming and computer-aided design to rehabilitation and remote surgery. However, when crafted from typical rigid robotic components, they tend to be heavy, bulky, and expensive, while sleeker designs often struggle to create clear haptic cues. This article introduces a lightweight wearable silicone finger sheath that can deliver salient and rich vibrotactile cues using electromagnetic actuation. We fabricate the sheath on a ferromagnetic mandrel with a process based on dip molding, a robust fabrication method that is rarely used in soft robotics but is suitable for commercial production. A miniature rare-earth magnet embedded within the silicone layers at the center of the finger pad is driven to vibrate by the application of alternating current to a nearby air-coil. Experiments are conducted to determine the amplitude of the magnetic force and the frequency response function for the displacement amplitude of the magnet perpendicular to the skin. In addition, high-fidelity finite element analyses of the finger wearing the device are performed to investigate the trends observed in the measurements. The experimental and simulated results show consistent dynamic behavior from 10 to 1000 Hz, with the displacement decreasing after about 300 Hz. These results match the detection threshold profile obtained in a psychophysical study performed by 17 users, where more current was needed only at the highest frequency. A cue identification experiment and a demonstration in virtual reality validate the feasibility of this approach to fingertip haptics.

DOI Project Page [BibTex]


In the Arms of a Robot: Designing Autonomous Hugging Robots with Intra-Hug Gestures
In the Arms of a Robot: Designing Autonomous Hugging Robots with Intra-Hug Gestures

Block, A. E., Seifi, H., Hilliges, O., Gassert, R., Kuchenbecker, K. J.

ACM Transactions on Human-Robot Interaction, 12(2):1-49, June 2023, Special Issue on Designing the Robot Body: Critical Perspectives on Affective Embodied Interaction (article)

Abstract
Hugs are complex affective interactions that often include gestures like squeezes. We present six new guidelines for designing interactive hugging robots, which we validate through two studies with our custom robot. To achieve autonomy, we investigated robot responses to four human intra-hug gestures: holding, rubbing, patting, and squeezing. Thirty-two users each exchanged and rated sixteen hugs with an experimenter-controlled HuggieBot 2.0. The robot's inflated torso's microphone and pressure sensor collected data of the subjects' demonstrations that were used to develop a perceptual algorithm that classifies user actions with 88% accuracy. Users enjoyed robot squeezes, regardless of their performed action, they valued variety in the robot response, and they appreciated robot-initiated intra-hug gestures. From average user ratings, we created a probabilistic behavior algorithm that chooses robot responses in real time. We implemented improvements to the robot platform to create HuggieBot 3.0 and then validated its gesture perception system and behavior algorithm with sixteen users. The robot's responses and proactive gestures were greatly enjoyed. Users found the robot more natural, enjoyable, and intelligent in the last phase of the experiment than in the first. After the study, they felt more understood by the robot and thought robots were nicer to hug.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


Reconstructing Signing Avatars from Video Using Linguistic Priors
Reconstructing Signing Avatars from Video Using Linguistic Priors

Forte, M., Kulits, P., Huang, C. P., Choutas, V., Tzionas, D., Kuchenbecker, K. J., Black, M. J.

In IEEE/CVF Conf. on Computer Vision and Pattern Recognition (CVPR), pages: 12791-12801, CVPR 2023, June 2023 (inproceedings)

Abstract
Sign language (SL) is the primary method of communication for the 70 million Deaf people around the world. Video dictionaries of isolated signs are a core SL learning tool. Replacing these with 3D avatars can aid learning and enable AR/VR applications, improving access to technology and online media. However, little work has attempted to estimate expressive 3D avatars from SL video; occlusion, noise, and motion blur make this task difficult. We address this by introducing novel linguistic priors that are universally applicable to SL and provide constraints on 3D hand pose that help resolve ambiguities within isolated signs. Our method, SGNify, captures fine-grained hand pose, facial expression, and body movement fully automatically from in-the-wild monocular SL videos. We evaluate SGNify quantitatively by using a commercial motion-capture system to compute 3D avatars synchronized with monocular video. SGNify outperforms state-of-the-art 3D body-pose- and shape-estimation methods on SL videos. A perceptual study shows that SGNify's 3D reconstructions are significantly more comprehensible and natural than those of previous methods and are on par with the source videos. Code and data are available at sgnify.is.tue.mpg.de.

pdf arXiv project code DOI [BibTex]

pdf arXiv project code DOI [BibTex]


Naturalistic Vibrotactile Feedback Could Facilitate Telerobotic Assembly on Construction Sites
Naturalistic Vibrotactile Feedback Could Facilitate Telerobotic Assembly on Construction Sites

Gong, Y., Javot, B., Lauer, A. P. R., Sawodny, O., Kuchenbecker, K. J.

Poster presented at the ICRA Workshop on Future of Construction: Robot Perception, Mapping, Navigation, Control in Unstructured and Cluttered Environments, London, UK, May 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


Airo{T}ouch: Naturalistic Vibrotactile Feedback for Telerobotic Construction-Related Tasks
AiroTouch: Naturalistic Vibrotactile Feedback for Telerobotic Construction-Related Tasks

Gong, Y., Tashiro, N., Javot, B., Lauer, A. P. R., Sawodny, O., Kuchenbecker, K. J.

Extended abstract (1 page) presented at the ICRA Workshop on Communicating Robot Learning across Human-Robot Interaction, London, UK, May 2023 (misc)

Project Page [BibTex]

Project Page [BibTex]


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3D Reconstruction for Minimally Invasive Surgery: Lidar Versus Learning-Based Stereo Matching

Caccianiga, G., Nubert, J., Hutter, M., Kuchenbecker., K. J.

Workshop paper (2 pages) presented at the ICRA Workshop on Robot-Assisted Medical Imaging, London, UK, May 2023 (misc)

Abstract
This work investigates real-time 3D surface reconstruction for minimally invasive surgery. Specifically, we analyze depth sensing through laser-based time-of-flight sensing (lidar) and stereo endoscopy on ex-vivo porcine tissue samples. When compared to modern learning-based stereo matching from endoscopic images, lidar achieves lower processing delay, higher frame rate, and superior robustness against sensor distance and poor illumination. Furthermore, we report on the negative effect of near-infrared light penetration on the accuracy of time-of-flight measurements across different tissue types.

Project Page [BibTex]

Project Page [BibTex]


Surface Perception through Haptic-Auditory Contact Data
Surface Perception through Haptic-Auditory Contact Data

Khojasteh, B., Shao, Y., Kuchenbecker, K. J.

Workshop paper (4 pages) presented at the ICRA Workshop on Embracing Contacts, London, UK, May 2023 (misc)

Abstract
Sliding a finger or tool along a surface generates rich haptic and auditory contact signals that encode properties crucial for manipulation, such as friction and hardness. To engage in contact-rich manipulation, future robots would benefit from having surface-characterization capabilities similar to humans, but the optimal sensing configuration is not yet known. Thus, we developed a test bed for capturing high-quality measurements as a human touches surfaces with different tools: it includes optical motion capture, a force/torque sensor under the surface sample, high-bandwidth accelerometers on the tool and the fingertip, and a high-fidelity microphone. After recording data from three tool diameters and nine surfaces, we describe a surface-classification pipeline that uses the maximum mean discrepancy (MMD) to compare newly gathered data to each surface in our known library. The results achieved under several pipeline variations are compared, and future investigations are outlined.

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


{OCRA}: An Optimization-Based Customizable Retargeting Algorithm for Teleoperation
OCRA: An Optimization-Based Customizable Retargeting Algorithm for Teleoperation

Mohan, M., Kuchenbecker, K. J.

Workshop paper (3 pages) presented at the ICRA Workshop Toward Robot Avatars, London, UK, May 2023 (misc)

Abstract
This paper presents a real-time optimization-based algorithm for mapping motion between two kinematically dissimilar serial linkages, such as a human arm and a robot arm. OCRA can be customized based on the target task to weight end-effector orientation versus the configuration of the central line of the arm, which we call the skeleton. A video-watching study (N=70) demonstrated that when this algorithm considers both the hand orientation and the arm skeleton, it creates robot arm motions that users perceive to be highly similar to those of the human operator, indicating OCRA would be suitable for telerobotics and telepresence through avatars.

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


Haptify: A Measurement-Based Benchmarking System for Grounded Force-Feedback Devices
Haptify: A Measurement-Based Benchmarking System for Grounded Force-Feedback Devices

Fazlollahi, F., Kuchenbecker, K. J.

IEEE Transactions on Robotics, 39(2):1622-1636, April 2023 (article)

Abstract
Grounded force-feedback (GFF) devices are an established and diverse class of haptic technology based on robotic arms. However, the number of designs and how they are specified make comparing devices difficult. We thus present Haptify, a benchmarking system that can thoroughly, fairly, and noninvasively evaluate GFF haptic devices. The user holds the instrumented device end-effector and moves it through a series of passive and active experiments. Haptify records the interaction between the hand, device, and ground with a seven-camera optical motion-capture system, a 60-cm-square custom force plate, and a customized sensing end-effector. We demonstrate six key ways to assess GFF device performance: workspace shape, global free-space forces, global free-space vibrations, local dynamic forces and torques, frictionless surface rendering, and stiffness rendering. We then use Haptify to benchmark two commercial haptic devices. With a smaller workspace than the 3D Systems Touch, the more expensive Touch X outputs smaller free-space forces and vibrations, smaller and more predictable dynamic forces and torques, and higher-quality renderings of a frictionless surface and high stiffness.

DOI Project Page [BibTex]


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Wearable Biofeedback for Knee Joint Health

Rokhmanova, N.

Extended abstract (5 pages) presented at the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) Doctoral Consortium, Hamburg, Germany, April 2023 (misc)

Abstract
The human body has the tremendous capacity to learn a new way of walking that reduces its risk of musculoskeletal disease progression. Wearable haptic biofeedback has been used to guide gait retraining in patients with knee osteoarthritis, enabling reductions in pain and improvement in function. However, this promising therapy is not yet a part of standard clinical practice. Here, I propose a two-pronged approach to improving the design and deployment of biofeedback for gait retraining. The first section concerns prescription, with the aim of providing clinicians with an interpretable model of gait retraining outcome in order to best guide their treatment decisions. The second section concerns learning, by examining how internal physiological state and external environmental factors influence the process of learning a therapeutic gait. This work aims to address the challenges keeping a highly promising intervention from being widely used to maintain pain-free mobility throughout the lifespan.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Effects of Automated Skill Assessment on Robotic Surgery Training

Brown, J. D., Kuchenbecker, K. J.

The International Journal of Medical Robotics and Computer Assisted Surgery, 19(2):e2492, April 2023 (article)

Abstract
Background: Several automated skill-assessment approaches have been proposed for robotic surgery, but their utility is not well understood. This article investigates the effects of one machine-learning-based skill-assessment approach on psychomotor skill development in robotic surgery training. Methods: N=29 trainees (medical students and residents) with no robotic surgery experience performed five trials of inanimate peg transfer with an Intuitive Surgical da Vinci Standard robot. Half of the participants received no post-trial feedback. The other half received automatically calculated scores from five Global Evaluative Assessment of Robotic Skill (GEARS) domains post-trial. Results: There were no significant differences between the groups regarding overall improvement or skill improvement rate. However, participants who received post-trial feedback rated their overall performance improvement significantly lower than participants who did not receive feedback. Conclusions: These findings indicate that automated skill evaluation systems might improve trainee selfawareness but not accelerate early-stage psychomotor skill development in robotic surgery training.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


A Lasting Impact: Using Second-Order Dynamics to Customize the Continuous Emotional Expression of a Social Robot
A Lasting Impact: Using Second-Order Dynamics to Customize the Continuous Emotional Expression of a Social Robot

Burns, R. B., Kuchenbecker, K. J.

Workshop paper (5 pages) presented at the HRI Workshop on Lifelong Learning and Personalization in Long-Term Human-Robot Interaction (LEAP-HRI), Stockholm, Sweden, March 2023 (misc)

Abstract
Robots are increasingly being developed as assistants for household, education, therapy, and care settings. Such robots need social skills to interact warmly and effectively with their users, as well as adaptive behavior to maintain user interest. While complex emotion models exist for chat bots and virtual agents, autonomous physical robots often lack a dynamic internal affective state, instead displaying brief, fixed emotion routines to promote or discourage specific user actions. We address this need by creating a mathematical emotion model that can easily be implemented in a social robot to enable it to react intelligently to external stimuli. The robot's affective state is modeled as a second-order dynamic system analogous to a mass connected to ground by a parallel spring and damper. The present position of this imaginary mass shows the robot's valence, which we visualize as the height of its displayed smile (positive) or frown (negative). Associating positive and negative stimuli with appropriately oriented and sized force pulses applied to the mass enables the robot to respond to social touch and other inputs with a valence that evolves over a longer timescale, capturing essential features of approach-avoidance theory. By adjusting the parameters of this emotion model, one can modify three main aspects of the robot's personality, which we term disposition, stoicism, and calmness.

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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The S-BAN: Insights into the Perception of Shape-Changing Haptic Interfaces via Virtual Pedestrian Navigation

Spiers, A. J., Young, E., Kuchenbecker, K. J.

ACM Transactions on Computer-Human Interaction, 30(1):1-31, March 2023 (article)

Abstract
Screen-based pedestrian navigation assistance can be distracting or inaccessible to users. Shape-changing haptic interfaces can overcome these concerns. The S-BAN is a new handheld haptic interface that utilizes a parallel kinematic structure to deliver 2-DOF spatial information over a continuous workspace, with a form factor suited to integration with other travel aids. The ability to pivot, extend and retract its body opens possibilities and questions around spatial data representation. We present a static study to understand user perception of absolute pose and relative motion for two spatial mappings, showing highest sensitivity to relative motions in the cardinal directions. We then present an embodied navigation experiment in virtual reality. User motion efficiency when guided by the S-BAN was statistically equivalent to using a vision-based tool (a smartphone proxy). Although haptic trials were slower than visual trials, participants' heads were more elevated with the S-BAN, allowing greater visual focus on the environment.

DOI Project Page [BibTex]


The Utility of Synthetic Reflexes and Haptic Feedback for Upper-Limb Prostheses in a Dexterous Task Without Direct Vision
The Utility of Synthetic Reflexes and Haptic Feedback for Upper-Limb Prostheses in a Dexterous Task Without Direct Vision

Thomas, N., Fazlollahi, F., Kuchenbecker, K. J., Brown, J. D.

IEEE Transactions on Neural Systems and Rehabilitation Engineering, 31, pages: 169-179, January 2023 (article)

Abstract
Individuals who use myoelectric upper-limb prostheses often rely heavily on vision to complete their daily activities. They thus struggle in situations where vision is overloaded, such as multitasking, or unavailable, such as poor lighting conditions. Able-bodied individuals can easily accomplish such tasks due to tactile reflexes and haptic sensation guiding their upper-limb motor coordination. Based on these principles, we developed and tested two novel prosthesis systems that incorporate autonomous controllers and provide the user with touch-location feedback through either vibration or distributed pressure. These capabilities were made possible by installing a custom contact-location sensor on the fingers of a commercial prosthetic hand, along with a custom pressure sensor on the thumb. We compared the performance of the two systems against a standard myoelectric prosthesis and a myoelectric prosthesis with only autonomous controllers in a difficult reach-to-pick-and-place task conducted without direct vision. Results from 40 able-bodied participants in this between-subjects study indicated that vibrotactile feedback combined with synthetic reflexes proved significantly more advantageous than the standard prosthesis in several of the task milestones. In addition, vibrotactile feedback and synthetic reflexes improved grasp placement compared to only synthetic reflexes or pressure feedback combined with synthetic reflexes. These results indicate that autonomous controllers and haptic feedback together facilitate success in dexterous tasks without vision, and that the type of haptic display matters.

DOI Project Page [BibTex]

DOI Project Page [BibTex]


Predicting the Force Map of an {ERT}-Based Tactile Sensor Using Simulation and Deep Networks
Predicting the Force Map of an ERT-Based Tactile Sensor Using Simulation and Deep Networks

Lee, H., Sun, H., Park, H., Serhat, G., Javot, B., Martius, G., Kuchenbecker, K. J.

IEEE Transactions on Automation Science and Engineering, 20(1):425-439, January 2023 (article)

Abstract
Electrical resistance tomography (ERT) can be used to create large-scale soft tactile sensors that are flexible and robust. Good performance requires a fast and accurate mapping from the sensor's sequential voltage measurements to the distribution of force across its surface. However, particularly with multiple contacts, this task is challenging for both previously developed approaches: physics-based modeling and end-to-end data-driven learning. Some promising results were recently achieved using sim-to-real transfer learning, but estimating multiple contact locations and accurate contact forces remains difficult because simulations tend to be less accurate with a high number of contact locations and/or high force. This paper introduces a modular hybrid method that combines simulation data synthesized from an electromechanical finite element model with real measurements collected from a new ERT-based tactile sensor. We use about 290,000 simulated and 90,000 real measurements to train two deep neural networks: the first (Transfer-Net) captures the inevitable gap between simulation and reality, and the second (Recon-Net) reconstructs contact forces from voltage measurements. The number of contacts, contact locations, force magnitudes, and contact diameters are evaluated for a manually collected multi-contact dataset of 150 measurements. Our modular pipeline's results outperform predictions by both a physics-based model and end-to-end learning.

DOI Project Page [BibTex]

2022


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A Sequential Group VAE for Robot Learning of Haptic Representations

Richardson, B. A., Kuchenbecker, K. J., Martius, G.

pages: 1-11, Workshop paper (8 pages) presented at the CoRL Workshop on Aligning Robot Representations with Humans, Auckland, New Zealand, December 2022 (misc)

Abstract
Haptic representation learning is a difficult task in robotics because information can be gathered only by actively exploring the environment over time, and because different actions elicit different object properties. We propose a Sequential Group VAE that leverages object persistence to learn and update latent general representations of multimodal haptic data. As a robot performs sequences of exploratory procedures on an object, the model accumulates data and learns to distinguish between general object properties, such as size and mass, and trial-to-trial variations, such as initial object position. We demonstrate that after very few observations, the general latent representations are sufficiently refined to accurately encode many haptic object properties.

link (url) Project Page [BibTex]

2022

link (url) Project Page [BibTex]


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Multi-Timescale Representation Learning of Human and Robot Haptic Interactions

Richardson, B.

University of Stuttgart, Stuttgart, Germany, December 2022, Faculty of Computer Science, Electrical Engineering and Information Technology (phdthesis)

Abstract
The sense of touch is one of the most crucial components of the human sensory system. It allows us to safely and intelligently interact with the physical objects and environment around us. By simply touching or dexterously manipulating an object, we can quickly infer a multitude of its properties. For more than fifty years, researchers have studied how humans physically explore and form perceptual representations of objects. Some of these works proposed the paradigm through which human haptic exploration is presently understood: humans use a particular set of exploratory procedures to elicit specific semantic attributes from objects. Others have sought to understand how physically measured object properties correspond to human perception of semantic attributes. Few, however, have investigated how specific explorations are perceived. As robots become increasingly advanced and more ubiquitous in daily life, they are beginning to be equipped with haptic sensing capabilities and algorithms for processing and structuring haptic information. Traditional haptics research has so far strongly influenced the introduction of haptic sensation and perception into robots but has not proven sufficient to give robots the necessary tools to become intelligent autonomous agents. The work presented in this thesis seeks to understand how single and sequential haptic interactions are perceived by both humans and robots. In our first study, we depart from the more traditional methods of studying human haptic perception and investigate how the physical sensations felt during single explorations are perceived by individual people. We treat interactions as probability distributions over a haptic feature space and train a model to predict how similarly a pair of surfaces is rated, predicting perceived similarity with a reasonable degree of accuracy. Our novel method also allows us to evaluate how individual people weigh different surface properties when they make perceptual judgments. The method is highly versatile and presents many opportunities for further studies into how humans form perceptual representations of specific explorations. Our next body of work explores how to improve robotic haptic perception of single interactions. We use unsupervised feature-learning methods to derive powerful features from raw robot sensor data and classify robot explorations into numerous haptic semantic property labels that were assigned from human ratings. Additionally, we provide robots with more nuanced perception by learning to predict graded ratings of a subset of properties. Our methods outperform previous attempts that all used hand-crafted features, demonstrating the limitations of such traditional approaches. To push robot haptic perception beyond evaluation of single explorations, our final work introduces and evaluates a method to give robots the ability to accumulate information over many sequential actions; our approach essentially takes advantage of object permanence by conditionally and recursively updating the representation of an object as it is sequentially explored. We implement our method on a robotic gripper platform that performs multiple exploratory procedures on each of many objects. As the robot explores objects with new procedures, it gains confidence in its internal representations and classification of object properties, thus moving closer to the marvelous haptic capabilities of humans and providing a solid foundation for future research in this domain.

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Semi-Automated Robotic Pleural Cavity Access in Space

L’Orsa, R., Lotbiniere-Bassett, M. D., Zareinia, K., Lama, S., Westwick, D., Sutherland, G., Kuchenbecker, K. J.

Poster presented at the Canadian Space Health Research Symposium (CSHRS), Alberta, Canada, November 2022 (misc)

Abstract
Astronauts are at risk for pneumothorax, a medical condition where air accumulating between the chest wall and the lungs impedes breathing and can result in fatality. Treatments include needle decompression (ND) and chest tube insertion (tube thoracostomy, TT). Unfortunately, the literature reports very high failure rates for ND and high complication rates for TT– especially whenn performed urgently, infrequently, or by inexperienced operators. These statistics are problematic in the context of skill retention for physician astronauts on long-duration exploration-class missions, or for non-medical astronauts if the physician astronaut is the one in need of treatment. We propose reducing the medical risk for exploration-class missions by improving ND/TT outcomes using a robot-based paradigm that automates tool depth control. Our goal is to produce a robotic system that improves the safety of pneumothorax treatments regardless of operator skill and without the use of ground resources. This poster provides an overview of our team's work toward this goal, including robot instrumentation schemes, tool-tissue interaction characterization, and automated puncture detection.

Project Page [BibTex]

Project Page [BibTex]


Do-It-Yourself Whole-Body Social-Touch Perception for a {NAO} Robot
Do-It-Yourself Whole-Body Social-Touch Perception for a NAO Robot

Burns, R. B., Rosenthal, R., Garg, K., Kuchenbecker, K. J.

Workshop paper (1 page) presented at the IROS Workshop on Large-Scale Robotic Skin: Perception, Interaction and Control, Kyoto, Japan, October 2022 (misc)

Poster link (url) Project Page [BibTex]

Poster link (url) Project Page [BibTex]